The effect that a bullet has on the body is simulated at the point of impact. This means that the heavier and slower a bullet is, the larger its drop-off over distance will be (that is why your VSS is not that accurate at longer ranges). Three main ballistic aspects of the Escape from Tarkov are projectile behavior in the air, projectile behavior when it enters the body, and how projectile is affected by armor.īullet flight in Escape from Tarkov is affected by things like muzzle velocity, bullet weight, air friction, bullet type(its shape and so on), and gravity. Added 5.7x28mm and 12.7x55mm Ammunition Types.īallistics present in Escape From Tarkov is among the key aspects of the game, and they reflect real-life weapon, ammunition, and armor behaviors. Understanding the ballistic mechanics of the EfT is vital for in-game success.Updated all ammunition prices and traders.Reviewed and updated all ammunition descriptions.Updated All "Compatible With" Sections.Updated all "Effectiveness Against Armor" sections.Updated All Penetration, Damage, and ADR% Values.Reviewed and updated all top 3 ammunition choices.P90 has been one of my go to weapons this wipe due to ammo availability and 50 round mags.The Best Ammunition for Every Gun in The Escape From Tarkov Essentially every single other SMG bullet you can buy off the vendor is better than ap 6.3 which you can't, and PAB-9 off the flea is vastly stronger than 6.3. The fire rate for most of these guns is very close, and for the most part people aren't trying to full auto anyone past 50 meters. I'm not sure if you can still buy the VSS/VAL PAB-9 off the flea, but if you can, it is 61 damage and 47 pen at 50 meters. 45 AP Ump/vector at 50 meters is 68 damage and 37 pen. P90 SS190 at 50 meters is 47 damage and 36 pen. P90 SB193 at 50 meters is 42 damage and 34 pen. P90 L191 at 50 meters is 53 damage 30 pen. SP-5 for VSS/VAL at 50 meters is 67 damage and 37 pen. Subsonic for MP7 at 50 meters is 44 damage and 35 pen. Instead, the classic BSG approach would be to nuke 45 acp or increase the price of the UMP to the point that no one uses it anymore.Īll the guns have way more recoil, and damage/pen dropoff makes ap 6.3 that much worse at range.Ħ.3 at 50 meters drops to 48 damage and 28 pen.įMJ SX for MP7 at 50 meters is 40 damage and 37 pen. I believe this approach would make a whole lot of guns more fun and viable to use, and would reduce popularity of the UMP. Visual recoil could be turned down a notch, automatic recoil control should be equal over all guns (right now it's a hidden stat and weapons like the scar L receive significantly more compensation than an m4a1/hk416) and I would add initial recoil compensation when aiming down the sights to make small bursts more feasible compared to full mag dumps. I would personally balance this "problem" by adding competition from 9mm smgs ( Slight buff to ap6.3 + available at peacekeeper lvl 3) and I would change the current recoil system. I personally don't think it's OP, but people simply use it because of its weapon/ammo availability, its price and the fact that many other weapons aren't all that effective because of the ballistics and recoil changes. This often does more harm than good and simply makes way for other new metas.Įxample: Right now the UMP is in a pretty good place. It seems like any time there is an outcry in the community or from streamers (mostly in regards to a new meta) BSG decides to completely mummify the problem with bandage fixes instead of balancing the core problem. Moderator decisions are final, please respect the moderator team and their actions. Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. This is an unofficial, community-run subreddit. Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |